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Conway's Game of Life
A cellular automaton devised by mathematician John Conway in 1970.
The Game
Click cells to create patterns when paused, then press play to watch them evolve.
Start
Clear
Random
Default
Ocean
Fire
Speed:
120ms
Generation:
0
Click cells to toggle their state when paused
Rules
Any live cell with fewer than two live neighbors dies (underpopulation)
Any live cell with two or three live neighbors lives on (survival)
Any live cell with more than three live neighbors dies (overpopulation)
Any dead cell with exactly three live neighbors becomes alive (reproduction)
Interesting Patterns
Try creating these patterns:
Glider:
A pattern that moves diagonally across the grid
Blinker:
A line of three cells that oscillates
Beacon:
Two overlapping 2×2 blocks that oscillate
Toad:
A pattern of 6 cells that oscillates